









Team: Andrew Day, Vivian Gatica, Zoie Lancaster, Corain Marneweck
Road Through The Woods is a 10 week team game project. Our game is a 3D platformer set in a stylized, lower poly mystical forest inspired by games such as Selfloss, as well as the Post-Impressionist movement, characterized by its brush strokes and use of color.
I was the lead 3D artist and co-project manager. I was responsible for the lighthouse (all aspects), park signs (all aspects), characters (surfacing), and various environment props (surfacing). I created the spirit mouse’s spline and sprite effect in Niagara and assisted in layout and development.
Itch.io Link: https://koissant.itch.io/road-through-the-woods
((((((add models, surfaicng, turntables in a line if able))))))