



Team: Leena Felder, Raymond Kirkland, Sydney Bertrand
Working alongside a talented team of 3, Wrong Tree is a team game developed over the spring of 2024. It is a third-person, duo-perspective maze game about a dog and its owner trying to find each other in an otherworldly forest. To navigate character-specific threats, the player must flip between the dog and the owner’s view to take advantage of each character’s strengths and reunite.
I was the sole 3D artist, rigging artist, and animator for this project. I am responsible for all 3D assets, rigs, surfacing, and animations which were implemented by our 2 game developers. I also created the FX (wind, cel-shading, torch flame)