Stop Sign & Railroad Crossing Sign (Spring 2024)
(Blender, Illustrator, Substance Painter, Unreal Engine 5)
I created 2 road sign assets covered in graffiti, grime, and gunk as a personal surfacing-focused project. I made the concept art in Procreate, modeled in Blender. Using Procreate and Adobe Illustrator, I made a mix of 2D assets that were imported for use as color and height information in Substance Painter, where the signs were mainly textured. The signs were rendered in Unreal Engine.
I am responsible for all parts.
