Season
Fall 2023
Tools
Maya, ZBrush, Unreal Engine 5
Role
Modeling and Surfacing Artist
As part of a project emphasizing prop creation through the pipeline, I recreated a teapot using images provided by the Met Museum website.
I simple-modeled the teapot and lid in Maya and further sculpted details in ZBrush. The surfacing was a smart material provided by Renderman.


