Wrong Tree

Environment Assets (Spring 2024)

(Blender, Substance Painter, Unreal Engine 5)

Wrong Tree
3D Assets Breakdown with FX
Owner Character Turntable
Dog Character Turntable
Well Asset
Assorted Foliage Assets
Stump with Axe Asset

Team: Leena Felder, Raymond Kirkland, Sydney Bertrand

Working alongside a talented team of 3, Wrong Tree is a team game developed over the spring of 2024. It is a third-person, duo-perspective maze game about a dog and its owner trying to find each other in an otherworldly forest. To navigate character-specific threats, the player must flip between the dog and the owner’s view to take advantage of each character’s strengths and reunite.

I was the sole 3D artist, rigging artist, and animator for this project. I am responsible for all 3D assets, rigs, surfacing, and animations which were implemented by our 2 game developers. I also created the FX (wind, cel-shading, torch flame)