Subsubshop

Environment Assets (Winter 2024 ā€“ Present)

(Blockbench, Adobe Illustrator, Unreal Engine 5, After Effects, Pixabay)

Subsubshop

Subsubshop is my first solo game project and passion project ā€” a single-player restaurant management game developed with Blockbench (modeling, surfacing) and Unreal Engine 5.

The game takes place in a submarine doubling as a sub sandwich shop, catering to sea creatures in three different zones (ocean depths). As players progress, the submarine can be decorated and upgraded with restaurant profits.

2D assets were created in Illustrator, and the trailer was edited with After Effects. All sound FX credits to Pixabay.

Iā€™m responsible for all aspects.

Itch.io Link: in progress