Season
Spring 2024
Team
Finnegan Hein
Tools
Blender, Substance Painter, Unreal Engine 5
Role
Co-Modeling and Co-Surfacing Artist
Finnegan and I recreated the barbershop interior from Pixar’s “Soul” over the course of three weeks.
Assets were split between us, and the scene was lit and shot in Unreal Engine by Finnegan. I was responsible for the barber chair, wooden chair, as well as the sink, barber light, and mirror.


